Thinking about…whether bananas count as ammunitionthe aerodynamics of a questionable lunchwho forgot to flush the junglehow far a gorilla can fling a bad ideawhether that was mudthe banana peel escape planwho packed the emergency loo rollwhy the wind smells suspiciouswhether monkeys need splash gogglesthe tactical value of a ripe bottomwhere the clean end of the stick wentwho brought a spoon to a poo fightwhether this counts as compostinghow to blame the nearest parrotthe downside of standing downwindwhy the jungle needs a plumber
New here? Try Learn to play — no timer, no opponents.
HUMANS
2/5shared🌴0trees🍌0ripe
45
·
ROUND 1
NEXT ·
MONKEYS
2/5shared🌴0trees🍌0ripe
MONKEYPOO
Humans fling fruit. Monkeys sling poo. Misses can grow tomorrow's ammo — for whoever gets there first.
Mode
You play
CPU plays Monkeys
Side 1
Side 2
ControlsAny keyboard, mouse or controller plays the turn
LandscapeIslands, caves and open sea
Team size
CPU skill
Full aim arcAssist: show the whole path and landing
JUNGLE BUILD
Particle liquids · prototype
Fresh jungle mischief is ready.
How to play
Playing with
Your first turn
Move into position. Use ←→ to walk; Enter to jump forward.
Choose a weapon. Open ARSENAL and select a weapon. Your free Toss/Flick is always available.
Aim. Use ↑↓ or click-drag toward your target.
Hold, then release. Hold Space to build power, then release to fire.
Move into position. Hold ◀ or ▶ to walk; tap JUMP to hop forward.
Choose a weapon. Tap ARSENAL and select a weapon. Your free Toss/Flick is always available.
Aim. Tap or drag toward your target. Aiming never fires.
Hold, then release. Hold FIRE to build power, then release to throw. Slide off before releasing to cancel.
Move into position. Push the left stick or d-pad left and right to walk; press X / Square to jump.
Choose a weapon. Press Y / Triangle to open the weapon tray, move with the d-pad and press A / Cross. LB / RB (L1 / R1) step through weapons too.
Aim. Push the right stick or d-pad up and down.
Hold, then release. Hold A / Cross to build power, then let go to fire. B / Circle cancels.
Jumping, camera & weapon shortcuts
Back jump: Shift + Enter, or Enter twice; jump opposite your facing.
Weapons: 1–9, 0 and - choose slots 1–11; = selects your fighter’s signature. [ and ] cycle weapons.
Camera: mouse wheel zooms at the cursor; Alt + drag pans.
Two players, one keyboard (choose Split keyboard under Two players):
Side 1: A D walk · W S aim · Space fire · F jump · G back jump · Q / E weapons · X cancel
Side 2: ← → walk · ↑ ↓ aim · Enter fire · / jump · . back jump · [ / ] weapons · Backspace cancel
Esc and the number keys work for whoever’s turn it is.
Back jump: double-tap JUMP to jump opposite your facing.
Camera: use two fingers to pan and pinch to zoom.
Back jump: press X / Square twice.
Pause & Help: Menu / Options (Start on older pads). View / Create (Select) also cancels.
Targets & walls: the right stick slides an air-strike target or a wall you are placing; LB / RB rotate walls.
Cluster fuse: press the left stick (L3).
Buttons mixed up? Some controllers aren’t recognised by every browser. Press each button once and the game remembers that controller.
PS3 controller on Windows: install the free DsHidMini driver, set it to Xbox (XInput) mode, then play in Chrome or Edge. On Mac and Linux, Chrome usually recognises it over a USB cable.
Dig: prepare a short tunnel once per turn, then choose an attack. Upward digs become climbable ramps; the clock keeps running.
Opening this reference during a match pauses the battle.
Choose your kind of battle
vs Computer
You control your squad against the computer.
Local two-player
Two people take turns on the same device.
Sandbox
Control both sides, with no turn timer and unlimited faction weapons. Use End turn to switch sides. Fuses, flight fuel and effects keep their normal timing.
🌴 The jungle law
Humans throw bananas (they ride the wind — read the arrows). Monkeys throw poo (heavy, wind-proof).
Missed fruit can plant a tree where there is room to grow. Poo fertilizes nearby soil. Trees and fruit are shared — either side can collect them.
Stand at a ripe tree to collect. Humans harvest fruit ammo; monkeys eat fruit and produce poo ammo right away. Either side can collect each tree's two fruit. Its second fruit normally regrows after two completed side-turns; fertilizer can hurry it. Each forecast turn means one side finishing its turn. Destroyed or flooded crops are lost.
The free Toss/Flick is always available. From your second turn, each turn adds 1 ammo, and ammo you don't spend is saved (up to 5), so you can save up for the big weapons. Collecting fruit adds more; the stash holds 5.
Walking through poo hurts and slows you down. Steep coated slopes can make you slide downhill. Jump while grounded to escape.
After round 24: sudden death — the water rises and everyone sickens. After round 34: whoever dealt more damage wins.
On a phone, turn to landscape to play. You can still read this reference in portrait.
Planning camera comparison
Compare the view while planning your turn. Shots and impacts keep their usual camera. Continue the battle and give the camera a moment to settle. Your choice is included in this page’s link.
Game running slowly?
Match version details
Save a small performance report after the slowdown. It stays on your device until you choose to send it. Separately, the live game sends anonymous gameplay facts (matches, results, errors, frame-rate summaries), a random id that lasts only this visit, and coarse device, browser and screen-size information: no account, no cookie, no names, nothing stored on your device.
Something went wrong
The game hit an error, so the match is paused. You can try to carry on, or go back to the menu.
The report stays on your device until you share it.
🏆
Rotate your phone
Monkey Poo plays in landscape. Turn your phone
sideways to jump back into the brawl — the match is paused until you do.